You know I’ve been working on Spherical harmonics (I have the thing coded in blender, but that’s about as far as I got) which is a way to reconstruct low frequency lighting. Anyway, I remember reading about compressive sensing (on Terrence Tao’s blog!!! If you want to feel stupid go read his blog, lol. http://terrytao.wordpress.com/2009/05/25/reflections-on-compressed-sensing/; http://terrytao.wordpress.com/2007/04/13/compressed-sensing-and-single-pixel-cameras/#more-25; http://terrytao.wordpress.com/tag/compressed-sensing/), so I’m wondering whether one can apply the method of compressive sensing to the problem of reconstructing high frequency lighting (and whether one can do this efficiently on current hardware).
Well, first of all, I mostly skimmed (if you can even call it that) a few resources regarding compressive sensing, and I recall seeing a paper (didn’t read it) on wavelets reconstruction of HIGH frequency lighting. A note of warning: the point about using spherical harmonics is because one can reconstruct LOW frequency lighting (without ambient occlusion) using only a few terms, allowing for fast reconstruction (it’s just a few dot products) not sure how many terms one needs for wavelets reconstruction (note: I never studied wavelets, but I assume it is some sort of series out of basis functions). Which brings me to the point of this post is that I saw something in compressive sensing regarding wavelets (or a certain ‘family’ of functions) which…I don’t know what the point is. It is just I THINK that these areas are related. SO ALL I”M PONDERING is whether one can apply compressive sensing to the problem of reconstructing high frequency lighting, because it seems that these subjects are RELATED.
Anyway, definitely something to look into. Also, I know for wavelet “type of problems” is !!!definitely!!! (not sure) related to compressive sensing. I remember skimming a paper on reconstruction of fluid dynamic simulations using wavelets. So one can simulate a MASSIVE explosion and then play it back efficiently, or something like that. LOL!
Whatever. I shall tag this post as BULLSHYT.
I’m going to try working on Project Zombie a little bit. I’m currently getting some preliminary networking coding done–in order to generate some interest in the project amongst “the group.”


